A wearable environmental sensing interface exploring how invisible risks might be felt through the body.
View ProjectA Digital Media student designing interactive systems, sensory experiences, and human-centred prototypes across web, hardware, and storytelling.
I am interested in design as a way of mediating between data, perception, and lived experience. Rather than treating interaction as a purely functional exchange, I explore how interfaces and prototypes can shape what becomes noticeable, meaningful, or actionable to different users.
At the University of Leeds, my work has developed across interaction design, sensory storytelling, and physical computing. Through wearable concepts, assistive systems, and reflective media, I investigate how digital and material forms can work together to support understanding, care, and critical engagement.
BMW (Beijing,China) Automotive Trading Ltd.
A wearable environmental sensing interface exploring how invisible risks might be felt through the body.
View Project
A food freshness decision-support system designed to help older adults make safer everyday choices.
View Project
A selection of web, UI/UX, and editorial projects focused on clarity, usability, and visual structure.
View PDF
A reflective media sequence exploring how care, emotion, and memory can be sensed through moving image and long-form visual composition.
View WorkBA Digital Media
University of Leeds
2024 — 2027
Individual Project
Developed a speculative wearable concept combining 3D modelling, Arduino-based feedback, and web-based presentation.
Individual Project
Designed a prototype system for older adults, combining sensing hardware, risk logic, and app-based visual feedback.
Project Lead
Led a seven-person team in developing an interactive women’s health engagement project from concept to offline activation.
Feel free to get in touch for internship opportunities, project collaborations, or a conversation about design, media, and interactive systems.